Velocity 3.4.0-SNAPSHOT Proxy Download

Experimental — snapshot Official source

Velocity 3.4.0-SNAPSHOT build #563 is the latest Velocity build, published on 21 Jan 2026. It requires Java 17 or newer and the jar is 17 MB.

Download

Download velocity-3.4.0-SNAPSHOT-563.jar17 MB

Downloads from fill-data.papermc.io — Official — PaperMC build server.

SHA-256 · published by PaperMC build server
fe53021f3168322cb6cb68f78699866fd098df3c306e4359847a10b0d02689ef

How to verify this file on Windows, macOS and Linux.

Latest builds for 3.4.0-SNAPSHOT

BuildDateChannelChecksum
#56321 Jan 2026stable fe53021f3168322c…
#56219 Jan 2026stable b22459614122b18d…
#5618 Jan 2026stable 3ed5b6ffba88cd97…
#55927 Dec 2025stable ccc49f71751ece26…
#5587 Dec 2025stable ef1a852bfae7397e…
Source: Official — PaperMC build server SHA-256 shown below Last checked: Report a problem

Version facts

This build's date
Build#563 · commit 3022793
Builds for this version121
ChannelPreview (other)
Required JavaJava 17 or newer · Temurin 17
File size17 MB
LicenceGPL-3.0
Upstream projectpapermc.io

What changed

Newest upstream commits:

  • #563 · 21 Jan 2026 Fix ByteBuf memory leak in MinecraftVarintFrameDecoder (#1715) 3022793
  • #562 · 19 Jan 2026 Provide an IDE pattern hint for plugin IDs (#1712) 21671da
  • #561 · 8 Jan 2026 Conformity 372a3b2
  • Restrict empty packet frames from clients a03bd88
  • #559 · 27 Dec 2025 bump adventure to 4.26.1 (#1697) 4bc3f00
  • #558 · 7 Dec 2025 Minecraft 1.21.11 (#1690) 8f65a81
  • [ci skip] Replaced slf4j javadocs provider with javadocs.dev 6cc1be7

Compatibility

Runs Velocity plugins (not Bukkit or BungeeCord plugins).

Known issues & safety notes

How to set up Velocity 3.4.0-SNAPSHOT

  1. Install Java 17 or newer (e.g. Eclipse Temurin) and check it with java -version.
  2. Download the Velocity jar and start it with the script below — a proxy has no Mojang EULA and is not tied to one Minecraft version.
  3. It listens on port 25565 by default (bind in velocity.toml). Players connect to the proxy; your backend servers run on other ports (or machines) and must not be reachable directly.
  4. Use modern forwarding: in velocity.toml set player-info-forwarding-mode = "modern"; the secret is in forwarding.secret. On each Paper backend set online-mode=false in server.properties, and in config/paper-global.yml set proxies.velocity.enabled: true, proxies.velocity.secret to the same secret and proxies.velocity.online-mode to match Velocity (Paper 1.18.2 and older: settings.velocity-support in paper.yml).
  5. Register your backend servers in the proxy config and restart.

Linux / macOS — start.sh

#!/bin/sh
# start.sh — Velocity 3.4.0-SNAPSHOT
cd "$(dirname "$0")"
JAVA_MAJOR=$(java -version 2>&1 | awk -F'"' '/version/ {split($2, v, "."); print (v[1] == "1") ? v[2] : v[1]}')
if [ "$JAVA_MAJOR" -lt 17 ] 2>/dev/null; then
  echo "Java 17 or newer is required (found Java $JAVA_MAJOR)."
  exit 1
fi
java -Xms512M -Xmx1G -XX:+UseG1GC -XX:G1HeapRegionSize=4M -XX:+UnlockExperimentalVMOptions -XX:+ParallelRefProcEnabled -XX:+AlwaysPreTouch -XX:MaxInlineLevel=15 -jar velocity-3.4.0-SNAPSHOT-563.jar

Windows — start.bat

@echo off
REM start.bat — Velocity 3.4.0-SNAPSHOT
REM Needs Java 17 or newer: run "java -version" to check.
java -Xms512M -Xmx1G -XX:+UseG1GC -XX:G1HeapRegionSize=4M -XX:+UnlockExperimentalVMOptions -XX:+ParallelRefProcEnabled -XX:+AlwaysPreTouch -XX:MaxInlineLevel=15 -jar velocity-3.4.0-SNAPSHOT-563.jar
pause

The JVM flags are the ones Velocity's documentation recommends. Customise RAM, flags and restart loop →

A proxy needs little memory: 512 MB–1 GB is plenty for most networks. How much RAM?

Docker

docker run -d -p 25565:25565 -e TYPE=VELOCITY --name proxy itzg/mc-proxy

Uses the community itzg/mc-proxy image, which downloads the file itself.

Upgrading

FAQ

What Java version does Velocity 3.4.0-SNAPSHOT need?

Velocity 3.4.0-SNAPSHOT needs Java 17 or newer. Running it on an older Java fails with an UnsupportedClassVersionError mentioning class file version 61.0.

Which port does Velocity use?

Velocity listens on port 25565 by default; players connect to the proxy, which forwards them to your backend servers.